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wafflepwn
Maps in Production! Ideas welcome once again! I_vote_lcapMaps in Production! Ideas welcome once again! I_voting_barMaps in Production! Ideas welcome once again! I_vote_rcap 
Comet
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Nitemare
Maps in Production! Ideas welcome once again! I_vote_lcapMaps in Production! Ideas welcome once again! I_voting_barMaps in Production! Ideas welcome once again! I_vote_rcap 
EvilErv
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.
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Lateralus
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BAREBACK
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macm007
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Cr0w
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bruninho
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 Maps in Production! Ideas welcome once again!

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2 posters
AuthorMessage
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Chief
Chief
.


Posts : 47
Join date : 2010-02-27

Character sheet
Class: Ninja Ninja
Level=# Of Posts:
Maps in Production! Ideas welcome once again! Left_bar_bleue42/1000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (42/1000)
Attack = Points (Attack Power=Attack x Level):
Maps in Production! Ideas welcome once again! Left_bar_bleue81/3000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (81/3000)

Maps in Production! Ideas welcome once again! Empty
PostSubject: Maps in Production! Ideas welcome once again!   Maps in Production! Ideas welcome once again! Icon_minitimeThu Mar 18, 2010 5:41 am

Okay, i've recently been working on 3 maps, Crossing, Citadel, and Metro. All are urban maps.

Crossing is basically a city with two parts, the old and the new, both separated by a river. Most buildings can be entered, high and low parts to the map. The map is planned out in a very special way, in which people can reach every single building top, without touching the ground, you just need to run and jump well, no GEMA, that would be gay.

Citadel is Mr.Comets idea, two castles, separated by a canyon. One bridge, one way to go.

Metro is something nobody has ever done. A city, the main part of the map, is an entrance to the metro station. The train is stopped, both teams can cross over and kill. Lots of hidden stuff, and just cuz the main part of the map is the metro, dont mean snipin isnt possible Razz

I've just freaking realized, after friday i have 2 weeks holiday before I have my end of year exams, that means lots of AC time santa

I've also been thinking, if waffle, perhaps we could join up and make a map perhaps as famous as Headshot City, that practically people cant get enough of?
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Guest
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Maps in Production! Ideas welcome once again! Empty
PostSubject: Re: Maps in Production! Ideas welcome once again!   Maps in Production! Ideas welcome once again! Icon_minitimeThu Mar 18, 2010 7:50 am

BY THE NINE! IF thou would be so kind as to procure me a castle! i would campeth this castle till kingdom come! p.s i shat on my balls
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wafflepwn
Admin
Admin
wafflepwn


Posts : 174
Join date : 2010-02-16
Age : 28
Location : Melbourne, Victoria, Australia

Character sheet
Class: Ninja Ninja
Level=# Of Posts:
Maps in Production! Ideas welcome once again! Left_bar_bleue162/1000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (162/1000)
Attack = Points (Attack Power=Attack x Level):
Maps in Production! Ideas welcome once again! Left_bar_bleue218/3000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (218/3000)

Maps in Production! Ideas welcome once again! Empty
PostSubject: Re: Maps in Production! Ideas welcome once again!   Maps in Production! Ideas welcome once again! Icon_minitimeFri Mar 19, 2010 12:12 am

omg stop saying you shat on your balls Very Happy
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Chief
Chief
.


Posts : 47
Join date : 2010-02-27

Character sheet
Class: Ninja Ninja
Level=# Of Posts:
Maps in Production! Ideas welcome once again! Left_bar_bleue42/1000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (42/1000)
Attack = Points (Attack Power=Attack x Level):
Maps in Production! Ideas welcome once again! Left_bar_bleue81/3000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (81/3000)

Maps in Production! Ideas welcome once again! Empty
PostSubject: Re: Maps in Production! Ideas welcome once again!   Maps in Production! Ideas welcome once again! Icon_minitimeFri Mar 19, 2010 1:53 am

Is the past tense of 's***' shat? or shited...
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wafflepwn
Admin
Admin
wafflepwn


Posts : 174
Join date : 2010-02-16
Age : 28
Location : Melbourne, Victoria, Australia

Character sheet
Class: Ninja Ninja
Level=# Of Posts:
Maps in Production! Ideas welcome once again! Left_bar_bleue162/1000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (162/1000)
Attack = Points (Attack Power=Attack x Level):
Maps in Production! Ideas welcome once again! Left_bar_bleue218/3000Maps in Production! Ideas welcome once again! Empty_bar_bleue  (218/3000)

Maps in Production! Ideas welcome once again! Empty
PostSubject: Re: Maps in Production! Ideas welcome once again!   Maps in Production! Ideas welcome once again! Icon_minitimeFri Mar 19, 2010 7:14 am

shat Wink
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Maps in Production! Ideas welcome once again! Empty
PostSubject: Re: Maps in Production! Ideas welcome once again!   Maps in Production! Ideas welcome once again! Icon_minitime

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